Maze Structure is a VR game for the Oculus Quest and PC that started by a question asked on Twitter: What’s the best way to take hand drawn mazes and convert them into 3D navigable environments? The alongside video shows the first demo made to answer this question. The second video shows a demo of my game being played on the Quest 2.

I’ve been developing it into a full-fledged game with more advanced mechanics alongside Venkatesh Rao and Daniel Schmidt. It can be played in the browser or in the Oculus Quest using SideQuest.

A browser-based earlier version of the game can be played embedded on the bottom of this page.